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Shards of Alara draft walkthrough (Bant)

Another day, another draft, another clan.



Battlegrace AngelTopan AsceticTidehollow ScullerKiss of the AmeshaDeathgreeterObelisk of BantSanctum GargoyleMarble ChaliceCathartic AdeptVolcanic SubmersionResounding ThunderJhessian LookoutVithian StingerAgony Warp

Spoiler:

My pick: The Angel is top tier (probablly constructed material too, not that I play). I don’t see an obvious second pick here, so I’m not sure what the player I’m feeding will pick, but my bet is on Agony Warp, which is my enemy colors and thus perfect for me.
Battlegrace Angel


Pick 2

Hell's ThunderBant BattlemageTopan AsceticDrumhunterObelisk of Bant
Waveskimmer AvenResounding ScreamOutrider of JhessSigil BlessingRip-Clan Crasher
Thorn-Thrash ViashinoWild NacatlCourier's Capsule

Spoiler:

My pick: Drumhunter is the pick here, by the raw card advantage, and it combos with the Angel (after attacking, it’s power is 5!)
Drumhunter


Pick 3

Invincible HymnSphinx's HeraldCorpse ConnoisseurMosstodonResounding Scream
Rip-Clan CrasherThorn-Thrash ViashinoMarble ChaliceLush GrowthGlaze Fiend
Elvish VisionarySigil Blessing

Spoiler:

My pick: Another 5 power creature, looks like a fatty deck.
Mosstodon


Pick 4

Rockcaster PlatoonDeathgreeterDruid of the AnimaSteelclad SerpentAngelsong
Cathartic AdeptKnight of the Skyward EyeGlaze FiendGustrider ExuberantComa Veil
Naya Panorama

Spoiler:

My pick: I took the platoon here because it’s a fatty and has a huge impact once it lives, but the druid might have been better to power this deck up.
Rockcaster Platoon


Pick 5

Dragon's HeraldFleshbag MarauderDeft DuelistViscera DraggerObelisk of Naya
CancelKederekt CreeperGlaze FiendWindwright MageResounding Roar

Spoiler:

My pick: I’ve heard people complain about the high cost of these cyclers, and I don’t understand – this card is very solid 2 for 1 card even without any cycling sugar included.
Resounding Roar


Pick 6

Esper CharmObelisk of NayaMosstodonComa VeilBant Panorama
Viashino SkeletonGrixis PanoramaBloodthorn TaunterYoked Plowbeast

Spoiler:

My pick: I like the obelisks but can’t resist the temptation of another efficient prehistoric animal.
Mosstodon


Pick 7

Brilliant UltimatumRockcaster PlatoonDregscape ZombieVolcanic SubmersionSoul's Grace
Vectis SilencersRidge RannetSighted-Caste Sorcerer

Spoiler:

My pick: Nothing here I really want, because having two Platoons in one deck seems too much. In retrospective, I should have picked Ridge Rannet beacuse of its cycling ability, and this pick didn’t make the deck.
Sighted-Caste Sorcerer


Pick 8

Etherium AstrolabeMarble ChaliceOutrider of JhessRidge RannetBanewasp Affliction
Rip-Clan CrasherViashino Skeleton

Spoiler:

My pick: I ran out of white and green cards, and the riders seems to go along with the exalted angel
Outrider of Jhess


Pick 9

DeathgreeterObelisk of BantMarble ChaliceCathartic AdeptJhessian Lookout
Vithian Stinger

Spoiler:


My pick: Still unsure if my 3rd color is blue or red, I take the strong Stinger/pinger.
Vithian Stinger


Pick 10

Bant BattlemageResounding ScreamOutrider of JhessRip-Clan CrasherThorn-Thrash Viashino

Spoiler:


My pick: Nothing good to pick here, I go with the weak battlemage because it can fly up my heavy-hitters.
Bant Battlemage


Pick 11

Invincible HymnSphinx's HeraldMarble ChaliceGlaze Fiend

Spoiler:

My pick:
Marble Chalice


Pick 12

AngelsongCathartic AdeptGlaze Fiend

Spoiler:


My pick:
Angelsong


Pick 13

Glaze FiendWindwright Mage

Spoiler:


My pick:
Windwright Mage


Pick 14

Viashino Skeleton

Spoiler:

My pick:
Viashino Skeleton

Pack 2

Pick 1

Brilliant UltimatumTidehollow ScullerTower GargoyleRhox War MonkMosstodon
GodtoucherCloudheath DrakeExecutioner's CapsuleCall to HeelGoblin Mountaineer
Resounding SilenceElvish VisionaryGift of the GargantuanSigil Blessing

Spoiler:

My pick: The Monk is as efficient as they get, grab any you see if you’re in the right colors. Resounding Silence is also a good pick, as it removes practically anything (without shroud), but my deck could use cheap efficient creatures.
Rhox War Monk


Pick 2

Cruel UltimatumFatestitcherPuppet ConjurerBant CharmVolcanic Submersion
Goblin MountaineerLush GrowthSkeletal KathariYoked PlowbeastDeft Duelist
Goblin DeathraidersCathartic AdeptResounding Scream

Spoiler:

My pick: Bant Charm is tempting, because it virtually removes any creature for 3 mana, plus has some interesting alternatives. Nevertheless, Fatesticher is reusable in more way than one, so I pick it.
Fatestitcher


Pick 3

Jhessian InfiltratorProtomatter PowderArcane SanctumUndead LeotauShadowfeed
Call to HeelAkrasan SquireCourier's CapsuleJund PanoramaTidehollow Strix
Dragon FodderSanctum Gargoyle

Spoiler:

My pick: A bit wimpy, but this cheap unblockable could be boosted by Exalted and deliver the final points of damage to an opponent.
Jhessian Infiltrator


Pick 4

Hell's ThunderScavenger DrakeKiss of the AmeshaBant PanoramaSavage Hunger
GodtoucherSpell SnipRidge RannetYoked PlowbeastWindwright Mage
Goblin Deathraiders

Spoiler:

My pick: No interesting spells, but unlike most of my previous drafts I haven’t picked up a single obelisk so this comes just in time.
Bant Panorama


Pick 5

Salvage TitanMighty EmergenceBloodthorn TaunterKnight of the Skyward EyeDragon Fodder
Waveskimmer AvenSoul's FireOnyx GobletRelic of ProgenitusObelisk of Naya

Spoiler:

My pick: I never play “Win more” cards so Emergence is out of the question even though it goes with my theme. I took another Exalted, but ended up not playing it because I had more interesting choices at that mana cost.
Waveskimmer Aven


Pick 6

Sigiled PaladinGrixis CharmSangrite SurgeBant PanoramaCall to Heel
Yoked PlowbeastExcommunicateSighted-Caste SorcererWild Nacatl

Spoiler:

My pick: This guy is another story – it’s costed just right to start the offensive and it’s effective late game as well.
Sigiled Paladin


Pick 7

Archdemon of UnxRockcaster PlatoonViashino SkeletonEsper PanoramaDeathgreeter
Resounding RoarTidehollow StrixCathartic Adept

Spoiler:

My pick: I took the fixer over the Roar, preferring the consistency.
Esper Panorama


Pick 8

Gather SpecimensShadowfeedUndead LeotauSoul's MightOnyx Goblet
Guardians of AkrasaBone Splinters

Spoiler:

My pick: I like this “wall” more than most other similar walls because it’s effective late game as well, if you play the exalted game and attack alone.
Guardians of Akrasa


Pick 9

Brilliant UltimatumGodtoucherCloudheath DrakeCall to HeelGoblin Mountaineer
Sigil Blessing

Spoiler:


My pick: A close call here, the blessing is very strong. I end up picking the drake for lack of fliers and its 3/3 body.
Cloudheath Drake


Pick 10

Goblin MountaineerLush GrowthSkeletal KathariCathartic AdeptResounding Scream

Spoiler:


My pick:
Resounding Scream


Pick 11

Protomatter PowderUndead LeotauShadowfeedSanctum Gargoyle

Spoiler:

My pick: Another efficient package – I think many Alara cards might be slightly over the usual power curve.
Sanctum Gargoyle


Pick 12

Savage HungerSpell SnipGoblin Deathraiders

Spoiler:


My pick:
Spell Snip


Pick 13

Mighty EmergenceBloodthorn Taunter

Spoiler:


My pick:
Mighty Emergence


Pick 14

Yoked Plowbeast

Spoiler:

My pick: Yay, a solid 14-th pick! (for this deck especially)
Yoked Plowbeast

Pack 3

Pick 1

Sedraxis SpecterSkeletonizeTidehollow ScullerScavenger DrakeObelisk of Esper
Spell SnipWaveskimmer AvenAngelsongWelkin GuideRip-Clan Crasher
Sanctum GargoyleCancelElvish VisionaryViashino Skeleton

Spoiler:

My pick: A weak first pick, nothing to write home about.
Waveskimmer Aven


Pick 2

Tar FiendThunder-Thrash ElderJund BattlemageRhox War MonkCourier's Capsule
ShadowfeedCloudheath DrakeHissing IguanarAngelsongEsper Panorama
Vectis SilencersObelisk of BantViscera Dragger

Spoiler:

My pick: Now we’re talking!
Rhox War Monk


Pick 3

Woolly ThoctarBull CerodonMighty EmergenceCloudheath DrakeShadowfeed
Volcanic SubmersionResounding WaveGift of the GargantuanCylian ElfCourt Archers
Oblivion RingOnyx Goblet

Spoiler:

My pick: I loved it in Lorwyn and I’m loving it now. So far, whenever Wizards give us planeswalkers they gave us the O-ring.
Oblivion Ring


Pick 4

Puppet ConjurerBehemoth's HeraldAngelic BenedictionViscera DraggerJungle Weaver
Steelclad SerpentDeft DuelistHissing IguanarAgony WarpIncurable Ogre
Excommunicate

Spoiler:

My pick: I take this delayer instead of the cycler, already have a number of high CC spells.
Excommunicate


Pick 5

Sedraxis SpecterSangrite SurgeDragon's HeraldBloodthorn TaunterDeathgreeter
Jungle WeaverElvish VisionaryDruid of the AnimaSkeletal KathariTidehollow Strix

Spoiler:

My pick: Still no obelisks but this druid is just as good.
Druid of the Anima


Pick 6

Minion ReflectorDregscape ZombieBanewasp AfflictionSteelclad SerpentNaturalize
Thorn-Thrash ViashinoRakeclaw GargantuanSavage HungerCancel

Spoiler:

My pick: I’m not decided about Minion Reflector. It can annoy, but not enough, and in this deck I probablly won’t have the 2 mana to activate it. I usually don’t draft artifact or enchantment removal, but the versatility and low cost of Naturalize convinces me.
Naturalize


Pick 7

Knight of the White OrchidFiligree SagesViashino SkeletonSoul's MightRip-Clan Crasher
Bloodthorn TaunterRelic of ProgenitusDeft Duelist

Spoiler:

My pick: Didn’t really mean to use it, but I saw no real alternative.
Filigree Sages


Pick 8

Skeletal KathariShore SnapperUndead LeotauIncurable OgreResounding Scream
Gustrider ExuberantMarble Chalice

Spoiler:

My pick:
Gustrider Exuberant


Pick 9

Sedraxis SpecterScavenger DrakeSpell SnipAngelsongWelkin Guide
Viashino Skeleton

Spoiler:


My pick: I think Spell Snip is good, even though so far I’ve always cycled it rather than use it.
Spell Snip


Pick 10

Tar FiendShadowfeedCloudheath DrakeAngelsongVectis Silencers

Spoiler:


My pick:
Angelsong


Pick 11

Mighty EmergenceShadowfeedCylian ElfOnyx Goblet

Spoiler:

My pick:
Cylian Elf


Pick 12

Puppet ConjurerBehemoth's HeraldSteelclad Serpent

Spoiler:


My pick:
Puppet Conjurer


Pick 13

Sangrite SurgeDragon's Herald

Spoiler:


My pick:
Sangrite Surge


Pick 14

Banewasp Affliction

Spoiler:

My pick:
Banewasp Affliction

So, what have we here?

  • 1 Battlegrace Angel
  • 1 Drumhunter
  • 2 Mostodons
  • 1 Rockcaster Platoon
  • 2 Rhox Raw Monks
  • 1 Fatesticher
  • 1 Jhessian Infiltrator
  • 1 Waveskimmer Aven
  • 1 Sigiled Paladin
  • 1 Guardians of Akrasa
  • 1 Cloudheath Drake
  • 1 Sanctum Gargoyle
  • 1 Yoked Plowbeast
  • 1 Druid of the Anima
  • 1 Resounding Roar
  • 1 Angelsong (for the cycling, mostly)
  • 2 Spell snips
  • 1 Oblivion Ring
  • 1 Excommunicate
  • 1 Naturalize
  • 1 Bant Panorama
  • 5 Islands
  • 5 Forests
  • 6 Plains

Game 1 – Rhox kicks on turn 3, to be followed by a turn 5 Angel and game over.

Game 2 – Drumhunts is simply insane, drawing me about 7 cards and drowning my opponent. Platoon finishes the game.

Game 3 – I delay the game with Fatesticher until Platoon shows up and closes the deal.

What I like about this block is that you don’t have to pick a single theme and stick by that alone, there’s a lot of bleeding through the colors.
While my colors here are Bant’s, I have a nice Naya thing going with Drumhunter without playing a single red card.

* This walkthrough was created by Create Your Own Magic Draft Walkthrough


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